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Stairway
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Joined: 24/March/2006
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Posts: 649
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Topic: New CE Posted: 26/February/2007 at 4:34pm |
Got this from the Commandrank 5 forums.
Development Uplink – Exclusive Look at Deployables! You may have seen some of the deployables a few weeks ago but as we get closer to test we thought it would be neat to give everyone a look at what they may look like in action! Aegis Cloaking Shield http://planetside.station.sony.com/images/features/devuplink/22307/aegisclose.jpg Osprey Field Turret http://planetside.station.sony.com/images/features/devuplink/22307/ospreyfront.jpg Tank TRAP http://planetside.station.sony.com/images/features/devuplink/22307/tanktrap.jpg We also mentioned that we would try to get you a movie, we were able to get one however it is a pre-production movie, and just a glimpse as to what the mount animation would look like in game. It will look much better in game, for sure! Turret Mount Video at http://planetside.station.sony.com/images/features/devuplink/22307/turret_mount1.mov - Raijinn.
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Tybox
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Joined: 10/August/2005
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Posted: 26/February/2007 at 6:05pm |
sweet.
I'm a huge CE whore, thus why im trying to get my alt up to 23 so I can have room for these suckers. at 3 cert points for each one(+ 5 for the base) this is gonna be like having a BFR alt, with not a lot else(prolly drop AV).
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Goffin
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Joined: 24/July/2005
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Posted: 26/February/2007 at 7:19pm |
i'm afraid they are a little too late trying to bring life back into this game. 2 years too late
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Ball punching for Teh Win!
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Midnyght
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Joined: 01/February/2006
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Posted: 26/February/2007 at 11:51pm |
Originally posted by Goffin
i'm afraid they are a little too late trying to bring
life back into this game. 2 years too late
For sure, the game was released in 2003 hit a peak in 2004 players
started dropping in 2005 since then it spiraled down till now...2007.
Like I said before they should be working on Planetside 2 with a new
less buggy engine instead of wasting the time and effort with updating
this game 4 years after release, years after they lost a lot of their
player base.
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Fidelio
Admin Group
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Joined: 12/June/2005
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Posted: 27/February/2007 at 1:14am |
isn't their active dev team just 2 people?
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Goffin
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Posted: 27/February/2007 at 8:57am |
Originally posted by Fidelio
isn't their active dev team just 2 people?
I think they started out with 4 and now they have 1. Seems about right.
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Ball punching for Teh Win!
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P00Lsin
Groupie
Joined: 09/May/2006
Location: United States
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Posts: 107
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Posted: 27/February/2007 at 9:39am |
lol i still find PS fun :P... btw how do u do sigs on these forums?
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solitary00
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Joined: 17/May/2005
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Posted: 27/February/2007 at 10:46am |
Meh.....
Making CE even noobier....
Taking bets on this spiking the rate of boomer bugs again..
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-bullet buffer-
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Verdant Force
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Joined: 08/July/2005
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Posted: 27/February/2007 at 11:04am |
as if driving an enforcer wasent hard enough alriady.
not that i dont like the new CE, i just think it will mean allot less Buggy's around.
they will go from almost non-existant, to extinct...
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Tybox
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Posted: 27/February/2007 at 3:09pm |
being a non-vehicle guy (sans bfr) ever since the AV buff, the new CE is just more fun stuff to play with frankly.
Just imagine putting up tank traps near a bridge, along with EMP mines+regular mines+spits+flak spits+a turret to take out enemies, say Gunuku bridge for example.
And b/c it's a new thing, EVERYONE will have them lol.
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