lol, we should submit these to SOE, they might learn something?
naa.. but on a serious subject, see if you can find out why this program does not work. i have it set up EXACTLY how SOE does it. basically, it compiles and executes fine, but nothing actually happens...
Import PS.dev.*;
Import PS.player.*;
Import PS.appeal.*;
class Development implements SOE
{
String[] feedbackList = new String[100];
int next = 0;
public static void main(String[] args)
{
while(PlayerBase.disgruntled(true))
{
if(Player.appeal(PlayerAppeal) && PlayerAppeal.legitimate(false))
{feedback(PlayerAppeal);}
if(Player.appeal(PlayerAppeal) && PlayerAppeal.legitimate(true))
{System.DanB.handOfGod(Player);}
if(PlayerBase.disgruntledDegree() >= 1000000)
{update();}
}
}
public void update()
{runUpdate(feedbackList);}
public void feedback(String appeal)
{
if(feedbackList.length() == next)
{feedbackList.deleteAll();}
else
{feedbackList[next++] = appeal;}
}
public Update runUpdate(String[] args)
{
if(args!=null)
{
for(int i=0; i<args.length(); i++)
{
System.properties.evaluate(args
);
}
}
}
}